Educational Programs

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ARC 583/ 683-“Environmental Responsive Facades” with Indrit Alushani 

The class will explore the integration of technology, design, and environment. Through physical computing by means of microcontrollers and sensors, there will be an opportunity to investigate how geometries can respond to their surroundings. The second layer of the course will be an opportunity to delve into grasshopper and system kinetics. Parametric design and computation will be additional to the course and will explore XR (Extended Reality) elements. Often architecture is represented in drawings and scaled models. However, this class will look at real-life scale by exploring Virtual and Augmented reality as a final deliverable. The teaching methodology encourages iterative experiments and physical building. Over the semester, we will have a series of workshops focusing on computation, sensors, and extended realities. There will be a series of texts and videos that will accompany the material taught in the course. We will explore precedents that employ the same paradigms taught in this class.

ARC 597/ 697-“Designing for the Internet of Things” with Ruth Ron.

The class will explore examples of IoT in architectural and spatial contexts: at home, in a building, in the city, and in the landscape. Looking for past examples, current products, and near-future scenarios, we will explore new IoT proposals that are not only focused on commercial goals but include social and environmental design values. The teaching methodology fosters “hands-on” iterative experiments and environmental design values. The teaching methodology fosters “hands-on” iterative experiments and prototype building. Over the semester, we will read texts, watch movies, analyze design precedents, and learn basic electronics and programming. We will use simulation, graphic presentation, 3D modeling, and digital fabrication to build a simple sequence of working IoT prototypes. [No prior knowledge of electronics and programming is required].

ARC 586/ 686-“Intro to AR/VR in Architecture” with Ruth Ron

The class will trace the partial history of the relationship between Architecture/ Art and Media as precedents to Interactive Installations and AR/VR: Video Art, Avant-Garde Cinema, performance & interactive art, and then teach some free-ware tools: advanced photography with your phone, photogrammetry with Agisoft Metashape and Matterport, video editing, time-based effects in video editing-slit screen, etc., AR tools (like Fologram and creating AR avatars) and interactivity tools.